Endless Escalation - Feedback Update (0.2.0)
Endless Escalation (Alpha) » Devlog





Hi folks!
Thank you very much for your initial feedback <3
Here's an update taking most of them into account:
- Redesigned/balanced most of the levels (please note that all progress from the previous version will be reset)
- Most of the upgrades now scale by category, meaning their price and effect will increase when a new level for their category is reached (indicated by the white bars on the side)
- Face a "boss" level after 5 normal ones
- Added a progress reset button in the game menu
- Zoom in/out with the scrollwheel
- Made factories draggable even when behind UI or a base
- Added a tutorial about how to move your factories
- Plus lots of minor fixes and improvements
Let me know what you think in the comments!
Cheers,
GFX47
Files
WebGL.zip Play in browser
48 days ago
Endless Escalation (Alpha)
A strategy-driven incremental game against ever-evolving enemy forces.
| Status | In development |
| Author | GFX47 |
| Genre | Strategy |
| Tags | 2D, Clicker, Endless, Idle, Incremental, Management, No AI, Singleplayer, Tower Defense, upgrades |
More posts
- Endless Escalation now has its official Steam page!1 day ago
- Endless Escalation - HaveANiceWeekEnd Update (0.4.16)5 days ago
- Endless Escalation - Quick Patch (0.4.13)6 days ago
- Endless Escalation - 1v2/3/4 Preview6 days ago
- Endless Escalation - Tutorial & Difficulty Update (0.4.12)6 days ago
- Endless Escalation - Tutorial Update (0.4.11)7 days ago
- Endless Escalation - Difficulty Balance Update (0.4.9)9 days ago
- Endless Escalation - New Buildings Update (0.4.0)21 days ago
- Endless Escalation - Major Update (0.3.0)40 days ago
- Endless Escalation - Patch (0.2.2)47 days ago
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